#### This section tells you how to sort your load order. It contains rules for sorting your load order, an example load order, and an automatic load order checker at the bottom of the page!

Sorting your load order correctly is very important! Do not skip this step, and read the sorting rules below carefully. Please sort your modlist (the left panel of MO2) similar to the load order (right panel, “plugins” section) in MO2

You can sort your load order on the right panel of MO2 in the plugins section by moving the files with your mouse there. If you need further information, please read the MO2 Sorting Crashcourse!

LOOT is a tool that is integrated into Vortex and can automatically sort your load order. In order to use it with MO2, you have to download it and add it to MO2. It is compatible with FROST, but I recommend to not use it as it sometimes still does some silly things with FROST load orders.

I recommend to sort mods manually as LOOT often messes things up and is simply not good enough to sort a load order properly in most cases. Manual adjustment will always be needed at some point.

Before you start adding additional mods that are not mentioned in the guide, make sure to read the compatability section of the guide! It lists which mods and mod types are problematic, and which are okay to use!

The following rules show you how to structure your load order. Please use these rules to sort your load order. An example load order can be found below if you need an example on how it should look like in the end.

There is also an Automated Load Order Checker below which can check if your load order has problems.

Not all mods appear in the load order, as some don’t have an esp/esl/esm plugin file.

Mods like Buffout 4 won’t appear in your load order for that reason.

#### 1. Bethesda Files

All Bethesda main files. Make sure that you don’t have DLCUltraHighResolution.esm here.

• Fallout4.esm
• DLCRobot.esm
• DLCworkshop01.esm
• DLCCoast.esm
• DLCworkshop02.esm
• DLCworkshop03.esm
• DLCNukaWorld.esm

#### 2. Master files

Put all .esm files and .esm flagged .esp files here

• PANPC.esm
• HUDFramework.esm
• Unofficial Fallout 4 Patch.esp

#### 3. Frost Unrelated Mods I

Put all mods that are unrelated to FROST and don’t need a frost patch here

• GCM_DLC_Automatron.esl
• GCM_DLC_Far_Harbor.esl
• GCM.esp
• SCM.esp
• Immersive HUD.esp
• M8rDisablePipboyEffects.esp (this is an optional plugin from FallUI Inventory)

#### 4. Frost Unrelated Mods II

Put all mods here that need a patch for Frost. Load their frost patches at the section marked down below!. Mods that belong here are Lighting Mods, Weapon Mods, Armor Mods, Creature Mods, Mods that edit leveled lists, …

• UltraInteriorLighting.esp
• UltraExteriorLighting.esp

#### 5. Frost Main Files

• FROST.esp
• RedsFrostFixes.esp
• aFrostMod.esp
• FROST - UFO4P Patch.esp

#### 6. Other Frost Mods

Put all other FROST standalone mods here

• RedsFrostBlurRemoval.esp (Optional File)
• RedsFrostExplosionEffects.esp (Optional File)
• FROST - It Snowed.esp
• Frost-Snowy-Weathers.esp
• FROST - LootableCars.esp
• FROST_LLCars_Intermediate.esp (Optional File)
• FROST_LLCars_Realistic.esp (Optional File)
• FROST_LLCars_Scarcity.esp (Optional File)
• FROST - AccessibleMedTekResearch.esp
• FROST - AccessibleFortStrong.esp
• FROST - AccessibleArcJet.esp
• FROST - AccessibleFortHagen.esp
• FROST - SuperMutantLocations.esp
• FROST - Hunkered Down.esp
• FROST - Hunkered Down-Settlements.esp

#### 7. Frost Patches

Put all mods here that patch a certain mod for FROST

• PANPC FROST Patch.esp
• RedsFrostCampsitePatch.esp

#### 8. Frost Cell Fixes (FCF)

No other files should come after the FCF .esp files. The ONLY two exception to this rule are the Satellite Worldmap mod (SatelliteWorldMap.esp), and Item Sorter patches like Complex Sorter patches from xEdit. The two exceptions must be loaded after the FCF files. If you don’t follow these rules, bad things will happen!

• FCF_Main.esp
• FCF_Previsibines.esp
• (Additional FCF files for patching certain mods)
##### [This is the end of the load order]

This load order contains all mods from the Recommended Guide. Ultra Interior and Ultra Exterior Lighting were used as lighting mods in this example load order.

# This file was automatically generated by Mod Organizer.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
PANPC.esm
HUDFramework.esm
Unofficial Fallout 4 Patch.esp
GCM_DLC_Automatron.esl
GCM_DLC_Far_Harbor.esl
GCM.esp
SCM.esp
Immersive HUD.esp
M8rDisablePipboyEffects.esp
UltraInteriorLighting.esp
UltraExteriorLighting.esp
Campsite.esp
FROST.esp
RedsFrostFixes.esp
aFrostMod.esp
FROST - UFO4P Patch.esp
FROST - It Snowed.esp
RedsFrostBlurRemoval.esp
RedsFrostExplosionEffects.esp
FROST - LootableCars.esp
FROST_LLCars_Scarcity.esp
FROST - AccessibleMedTekResearch.esp
FROST - AccessibleFortStrong.esp
FROST - AccessibleArcJet.esp
FROST - AccessibleFortHagen.esp
FROST - SuperMutantLocations.esp
FROST - Hunkered Down.esp
FROST - Hunkered Down-Settlements.esp
PANPC FROST Patch.esp
RedsFrostCampsitePatch.esp
FCF_Main.esp
FCF_Previsibines.esp


## The Ending Of Things

That was the Recommended Guide. If you followed everything in this guide, you are ready to play FROST! Or you can add other mods to your setup, just make sure to use this Load Order page to put new mods into the right spot. You can check out the next sections of this website for information about which mods are compatible with FROST, or which mods work well with FROST. Consider joining the FROST Community on Discord!

You can now start Fallout 4 through F4SE, click “New Game” in the Main Menu, and play FROST. Note that currently the Fallout 4 Intro was not replaced yet by the FROST Development team, so don’t be confused if you see it. Make sure to read this starting section which mentions how the start/intro from frost is supposed to happen, and which MCM options should be adjusted.

Before you start adding additional mods that are not mentioned in the guide, make sure to read the compatability section of the guide! It lists which mods and mod types are problematic, and which are okay to use!

#### How it works:

Copy and paste the content of your loadorder.txt into this text field, and press the button. Make sure that you copy all of the content of your load order into the text field.

If you use Vortex, you can find your loadorder.txt in C:/Users/[YourUsername]/AppData/Local/Fallout4