Skip to content

Adding more mods

This optional section is about adding more mods on top of the Below Zero setup.


Any mod recommendations?

Yes, we have recommendations for additional mods that either work out of the box or need a patch, like weapon mods. Check out the Additional Mods Section.


Before adding more mods...

... you should check if your game is actually working properly. Start Fallout 4 through your mod manager with F4SE, and follow the entire intro sequence of FROST. Follow Section 10. "Starting the Game". If you encounter any problems, read Section 11. "Troubleshooting". If there are not any issues, you can continue following the current section


Installing and uninstalling mods mid-playthrough

Installing or uninstalling mods mid-playthrough can cause save files to be corrupted, or (semi-)persistent issues in your playthrough (broken NPCs, broken items, ...). Some can be removed or added mid-playthrough without issues, like texture mods, others can't be removed (like mods with scripts) or only removed under special circumstances (if they have special uninstallation instructions).

Be careful with what you add or remove mid-playthrough. If you encounter issues, you might need to start a New Game after fixing them.


Which mods are compatible with FROST and the Below Zero setup?

You can always ask us if a mod is compatible over at the FROST Discord .

Compatible Mod Types

Generally the following types of mods are usually compatible with FROST without a patch.

  • Texture Mods
  • Sound, Music and Radio mods
  • Mesh replacer mods
  • Body replacer mods (CBBE, Fusion Girl, ...)
  • Hair, Beard, Face, Make Up mods, ...
  • Mods related to character creation (Looksmenu, Hair mods, Eye mods, ...)
  • UI mods
  • Tree mods (mods that add more trees)
  • Mods that only use F4SE .dll plugins

Incompatible Mod Types

Usually the following type of mods are completely incompatible with FROST

  • Most mods that are big Overhauls, like Horizon, Raider Overhaul, Damn Apocalypse, MAIM, Sim Settlements (1 and 2), Better Locational Damage, AWKCR...
  • Mods edit creatures that are not present in FROST (Supermutants, Insects, Synths, Mirelurks, Supermutant Hounds)
    • Simple texture replacers are fine
  • Mods that add Previsibines and Precombines in a large amount of cells (Boston FPS Fix, PRP, ...) and don't have a patch for FROST
  • Outdated/legacy mods, like AWKCR or JACQ Frost
  • Most quest and story mods, like America Rising
  • Location Overhaul mods
  • Mods that overhaul damage related things, like Better Locational Damage
  • Vanilla companion (Curie, Piper, Nick, ..) mods
  • Mods that edit the vanilla Factions, like the BoS or the Minutemen
  • Many LoversLab mods...

A list of some of these mods can be found here.

Mods that need patches to work properly with FROST

These mods usually need patches for technical or balancing reasons.

  • Weapon Mods
  • Armor Mods
  • Worldspace mods
  • Creature Mods
  • Lighting Mods
  • Mods that add new crafting recipes
  • Mods that add new food item or chem items
  • Mods that add new companion
  • NPC Overhaul mods
  • Race replacer mods (My Little Pony, Nakanochan, ...)

Outdated FROST Mods

Many frost mods and patches before 2019 have a high probability to be outdated or badly made, and will break things. A few FROST mods which were made after 2019 are also problematic. A list of these mods can be found here. This list does not contain every outdated FROST mod!


What you need to do when adding more mods

Before adding new mods

  1. Check if they have a FROST patch that you might need
  2. Check if they might be an incompatible mod according to the criteria above

After adding new mods

  1. Sort your load order according to the sorting rules from Section 9.
  2. Check your load order with the Automatic Load Order Checker from Section 9